![]() ![]() In the slot right beside put a gradient (dark blue in the upper slot, a lighter blue in the middle and a pale orange or purple in the lower position) Last but not least go to the vray environment slot and check “GI environment (skylight) override. In the global switches tab, make sure that “default lights” is unchecked. In the vray settings, check global illumination, select lightcache for secondary bounces, irradiance map for primary (you could also use brute force, but it will take longer to render). Now put the desired image into the environment slot ( 3d max’s environment slot, not in vray’s). The first step is to choose a background image of a sky.įor this tutorial I have used the image bellow: In order to follow it you need to know the basics of 3ds max and vray. In this tutorial I will go through all the steps that we usually do when I’m asked to do an “exterior night-rendering”.
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